png, . The rings and coronas of the BlackHoles and Stars have been improved. 1) Pood's Milky Way Skybox (PoodsMilkyWaySkybox v. USI's Modular Kolonization System (MKS) provides a huge array of new gameplay systems and supporting parts to support the experience of designing, building, and maintaining interplanetary colonies in Kerbal Space Progam. 56,673 Description Comments (7) Files Images Relations This is only a texture for the planet Kerbin and no mod. Note: for this step you can use built-in textures from the game or use your own custom textures. Textures have been added separately to speed up the update process. png/. Originally, it was created as an. Edit1: As an example, this is what Jool looks like in my game after I replaced the texture with my own watermelon coloured one. Step 11 - Preliminary configurationLicense: CC-BY-NC-SA. All planets are to KSP scale, but orbits are closer to the star so everyone can get to distant worlds more easily. 4. . 1. Kerbal textures are in the KSP_Data folder inside the . assets files. This page is powered by a knowledgeable community that. Also city lights. 0. - Three new moons: Protorin, Glacia and Crysalis. PlanetShine. When a planet is scanned from a stable, polar orbit all resources will be available for viewing, both in the stock planetary resource overlay, and on SCANsat maps. 56,673 Description Comments (7) Files Images Relations This is only a texture for the planet Kerbin and no mod. jpg/. Shader complexity would have a GPU. dds/. I'm running RSS/RO/RP-1 in KSP 1. The suit and helmet textures and model have changed entirely, while the EVA jetpack uses the same model and texture name, yet has been remapped. A ~10-part ship (which is now 2, due to a botched landing) on ceta is giving me perfect 60 frames, whereas the 100-part ship I was using before gives me 10-15 FPS. compatible with KSP 1. 2: No: Changes the Kerbol system to our own Solar System but with KSP size. assets files. Colors and shades of the textures are tuned accordng to true-color photos made by Messenger, Viking and Cassini spacecrafts, and, of course, the Hubble Space Telescope. The planet gets its. Rover on mun, blurry textures when moving turning. In this post, I ponder about different methods and techniques for procedurally generating planets that look just right and explain the process behind it in somewhat detail. 0) Parallax - Stock Scatter Textures (Parallax-StockScatterTextures. The Graphics Enhancements Assembly includes a lot of textures and settings, allowing you to making your graphics in KSP even better and more colorful. the main pack You can find the main pack and more add on packs on my homepage. The following planets have been added: Eden, Sehera, Phoenix, Sunflower, Aelion, Mann's Planet and Miller's Planet. All reactions. Enjoy Beyond Home! Assets 3. This reduces the memory footprint of installing this mod by unloading models and textures that are not required. Maybe squad doesn't have much time to make the planet texture prettier since their main focus is coding for simulationRunning about 50fps. I'm fully aware of mods like the renaissance pack and AVP/EVE, however they add things other than planet textures and I'm not interested in that (they also lack images around the cross-over point where textures look bad, so they may not fix the problem anyways). Game has only enough information for this basic fuzzy view of the map thenthen the detail generates at each resolution as the part observes that section of the map. Edited November 9, 2020 by DasSkelettParallax is a mod that makes planet surfaces look super realistic. You might have to hit "Refresh" once to get the latest metadata. png, etc. 11 August 1st 2020 v1. All-new semi-procedural auroras for Kerbin, Duna, Eve, Laythe, and Jool. 1), CTTP is outside OPM and the Textures folder contains all these. This is a list of the top five planet packs in my opinion. I'm doing some filming using KSP as my platform to create 3D visuals for an educational video project. It is developed to work best along side Stock Visual Enhancements. 3. 9. 1) and scatterer (0. Apply (); GUI. Go to Graphics. 2, ran it in x64 with no mods, and copied the content's of the ZIP archive from Galileo's Planet Pack ( GameData > GPP/Kopernicus/MFI/MM 2. 0). Remember me Not recommended on shared computers. Forgot your password? Sign UpVR go brrrrrrrr. I installed in this order: Stock Visual Enhancements, SVE Textures, Environmental Visual Enhancements, Kopernicus , Scatterer, PlanetShine, Stock Visual Terrain. Laythe planet textures revamp. BuckFiden420 • 2 yr. . Each planet is a light source and this forces the entire scene to be re-rendered for every planet currently visible. DudeNamedShawn • 4 yr. )-Scatterer (Light. 3 users (for use with EVE 1. P. ago. No idea where you could get a high resolution textures for KSP bodies though. 1. It also has clouds and auroras, but you can get rid of those by deleting the "Atmosphere" folder once you install. Feb 4, 2020. 12. All biome maps finished except Rouqea. Next we're going to define how often these textures are applied to your planet. v18. 2) After REX's dependencies have been installed, install Real Exoplanets by extracting the "RealExoplanets" and "REX-Textures" files into the KSP GameData folder. 3, I installed TextureReplacer mod and KSP still runs, I downloaded a new KerbinScaledSpace300 map into the texturereplacer/default folder but cannot figure out if. KSP Version: 0. x Waterfall [0. In this video I use Kopernicus to create a planet in Kerbal Space Program. If you do install it, I'd recommend deleting the stock planet cloud config file, or going into the . Without sacrificing parts or texture quality, this mod unloads and loads textures on the fly! Increase texture resolution to max again! Now with updating loading while textures/parts load, IVA texture handling, and caching the full-sized textures! No duplicate textures are loaded into memory! Fixed certain parts, now unloads only once. I would only recommend installing this mod if you have a very powerful graphics card. KSP Dad: How to make my son's (13yo) obsession with KSP to the next level? upvotes. The Planet Moddi. 0. Go to Settings. Lower dimming effect to adjust for Oinkers dark skybox. This planet will be included in the "After Kerbin" planet pack, which is already i. 10. TextureReplacer. Planet Jam 3 -- the sequel Planet Jam 2 and threequel to Week World Planet Jam, a collaboration between 14 modders to make a large planetary system. KSP Recall. 32k, 48k, and 64k Land Texture options, modified from RVE 64k New Ocean and Atmosphere configs for Earth New 32k 48k City Lights from Space Engine,. It keeps the stock planets but changes them to be more realistic. ) finalTexture. Posted April 2, 2014. 6. Spherical Mapping. - updated Proksima Kirbani System with an analogue for the candidate planet 'Proxima C'. dds files. 06 stock planets with the Kerbol System & KSP OPM (Outer Planets Mod) Planets. "Kopernicus. It can also save your textures into DDS format. The KSP- RO group is now maintaining Procedural Parts, with contributions from various. 9) Docking Port Alignment. For over three years, MKS has been the definitive Colonization mod for KSP, with continued refinement of the parts. This time expanding the kerbal universe with 100+ new worlds for you to discover. Interstellar is my favorite movie of all time, and a random. X) you find a folder named " GameData ". ; The planet textures being replaced are the high-altitude textures, which are also used in the map mode and in the tracking. It actually is on CKAN but AFAIK it hasn't been updated since 1. If you have any more questions, I would be happy to help answer them. Astronomer's Visual Pack-4k Textures (AVP-4kTextures v1. 7. Outer Planets Mod v2. This is a comment reminding users to post screenshots if needed (if you have not done so already), be respectful to other users and keep off-topic comments to a minimum. A port to KSP 2 is possible but will not come until KSP2 is out of the earlier stages of early access. Solver Engines plugin. Other images are omitted to avoid making UI icons of various plugins blurry when not using the full texture quality. More Information Use of any images generated using PlanetMaker are free for your use in any medium. 0 (December 26th, 2016) - Compatibility with KSP 1. Near Future Launch Vehicles. It will take care of orbit, gravity, atmosphere and so on. It uses the seed from the savegame that was loaded to generate random numbers, for example to replace the. Then under Rendering the should be settings called: Terrain Shader Quality. At low altitudes when the textures are higher res, the planets surface flicker, its quite distracting and i never had this problem before i cant really find any other posts describing the same issue. Interplanetary Colonization represents one of the largest technological and logistical challenges on the. By BadRocketsCo. The normal texture just gives the planet some fake depth while in the map view or at great distances. This page is powered by a knowledgeable community that. Version 0. 1; Implemented EVE atmospheres While not as pretty as Scatterer, it greatly improves performance. However, this method may break mods that depend on the stock assets. Its a game where you design and fly little green frogs from the planet Kerbin into space. 4. LOGIN SIGN UP. 0255). 2). 3. -. All reactions. this is a add on pack af this series. 12. cfg file for RSS Inclinations; Assets 4. Insystem Mod: Rearranges several planets and moons of the Kerbol system. Content Maps Texture Packs Player Skins Mob Skins Data Packs Mods Blogs. Also note the relatively new "UVNoise" setting, which allows adding noise to the texture look-ups, either for large animated cloud effects (see Jool), or to mask pixelization in fine detail (see Kerbin). The update features improved textures on Kerbin, Mun, Vall, Tylo, Sarnus, Eeloo, Tekto, Urlum and Neidon. It happens on Minmus and Pol, possibly others, but only planet surface textures. Kerbin and Laythe are still screwed up, but in a different way than before. Just remember, this would only be for learning. Some cloud and noise textures in EVE_Textures are created by themaster401 and Asternomer, in Astronomer's Visual Pack, under the Creative Commons Attribution-NonCommercial-ShareAlike 4. A place to discuss other parts of the KSP Network such as the Mod Repository on Curse, the website, this forum and the wiki. MOD列表. 1) KSPCasher Continued. increased city texture visibility and changed texture for better outline; updated to newest scatterer 0. 1. 1. I run on fantastic settings and have 16 gig ram and a 1070 vid card 1920x1080 60fps. See here for EVE (thanks for everything @rbray89). 1. 10. 4. Here are some comparative screenshots of the scaled space textures in v2. Get Parallax - Stock Planet Textures from CKAN Get RealSolarSystem from parallax branch on github (you already did this) Community Terrain Texture Pack v1. Arguably then you are looking for either 'Stock Visual Terrain's or 'Kerbal Space Program Renaissance Compilation's. This mod adds a Binary (ish) gas planet system in a retrograde orbit between duna and dres. assets files. 11. Edit: Yup, everything seems to work fine without custom Kerbal and stock part textures. Bodies have updated textures with improved mipmaps and normals. (There are also parallax texture packs for RSS and other systems, and different sizes for the textures. 0). If you want to, you can verify the installation by. 0838 for KSP 1. Probe Control Room Recontrolled. The planet textures being replaced are the high-altitude textures, which are also used in the map mode and in the tracking station. 3 and kopernicus BE is. Distant Object Enhancement /L is a visual enhancement mod that makes objects realistically visible over large distances. 1. How to ethically planet mod, in the form of a quick funny tutorial. There are however quite a few mods that have been updated to the 1. - Half-res textures. Moho has an orbital period of 102 days and an orbital velocity ranging from 12–18km/s, making it the celestial body with the shortest orbit and the. See the new one here: PRECURSORS IS OUT!. Textures in this pack are based on NASA elevation and imagery data. Most textures are 1024 x 1024 and you can simply create a png file in Paint with dimensions 1024 x 1024 . For over three years, MKS has been the definitive Colonization mod for KSP, with continued refinement of the parts. Custom terrain textures and improved ground scatter has made planets and moons never look so good up close. This is my second planet mod, this one adds a moon between minmus and the mun. NVIDIA Texture Tools for Photoshop: Spherical Mapping Corrector Richard Rosenman Windows, Mac This is a plugin for Photoshop that distorts the texture map using spherical mapping correction, making it possible to minimize and even compensate for the polar distortion. I need a way to replace the textures of KSPs planets to that of the real solar system but that is the ONLY thing I need to replace. That is assuming they didn't increase the actual vertex count / terrain detail levels. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. jimmymcgoochie. Forgot your password? Sign UpRemove 1gb of extra textures; Fix Sol's size and mass; New Mercury Normalmap; New Settings in the Configuration. dds and . Major changes to biomes on earth and moon, simplification and clean up of all other bodies. Stock KSP uses the [maxTemp] value to determine at what temperature parts will blow up due to overheating. Chatterer. Is this easy to configure ? Or do I need to install older eve (the planet) textures from a. This is my continuation of EVE (Environmental Visual Enhancements). 25. 0. Textures have been added separately to speed up the update process. 2. the main is basically a planet list with instructions for "where parallax have to pick the textures" ,that is actually from parallax stock textures folder. 04 Add a planet: Iomena, a rocky planet with oceans and large craters. Its data files are based on Module Manager patches. , but the. The game then loads to the main menu, yet Kerbin is still showing in the. The license for Precursors applies to KSP 2 in addition to KSP 1. I think Kopernicus only works on 1. presumably these textures are fucking huge, so people with APU's and GPUs with low amounts of VRAM may still get stung. If anyone has a better visual quality pack I can run without conflicts (preferably on the latest KSP version) with Parallax I'd be happy to try it. Ok. Generating realistic planet surfaces and moons. 7. This is frequently placed in a bracket . Extensive third-party mod integration means you can play OPM with a whole range of other mods Screenshots. 6, 20fps on U5. 0. 2. 2. Awakenings, the first installation, consists of a system replacer and various interstellar destinations. Search Search Planet Minecraft. It is the Mercury analogue. Textures in this pack are based on NASA elevation and imagery data. 0 (December 26th, 2016) - Compatibility with KSP 1. Niebos overhaul and atmosphere adjustments. 🔖 KSP 1. Welcome to the development thread for the Precursors Planet Pack! This thread is very old and outdated. dds files. Stock Planet Textures (Parallax-StockTextures 1. Using the Real Solar System mod, you can configure the planets however. With more than 10 years since the release of Kerbal Space Program, the game has certainly stood the test of time. the same bug that i usually experience and if it can still helps but i found some solutions for flickering problems in KSP. 3. Remember to check that the export was actually successful! You should find that the . Stock Planet Textures (Parallax-StockTextures 1. Parallax - Stock Planet Textures. Space-Engine-ish HD lens flares (download the updated. Why? you may ask well thats where a lot of ksp mods are compatible. Members; 23 209texture replacer through the eyes intersteller (specs) gtx 1080ti i7 8700k ksp is on ssd 32 gigs of ram (more info) only happens after 1/5 timewarps eve planet lights are still visable on the black void game still runs fine no skybox reentry triggers all the textures and skybox to come back. KSP Interstellar Extended (KSPInterstellarExtended 1. - Many of the glow layers make use of the original KSP planet textures; naturally credit goes to SQUAD for these and I advise against attempting to redistribute them or use them for things other than KSP, KSP mods, or KSP fanart. 6. It’s been awhile since I went into the files so I can’t really explain it any more then that though. What Happens: All planet surface textures (except for the KSC itself) are glitched out, appearing either black, black with visual noise, or one one occasion starfield with visual noise. V0. An increased texture size would only affect the GPU, meaning it likely wouldn't impact performance at all. Milky Way Galaxy Skybox 1. Remember me Not recommended on shared computers. Just to clarify, this is about planet textures so I'm tagging @Thomas P. 8. In addition GU also optionally adds the solar stellar neighbourhood accurately up to 10-15 lighyears (1/10th real distance ingame). BadRocketsCo. Parallax (I want this one to be included no matter what) Planet Shine. 12) Aviation Lights (AviationLights 1:v4. KSP 64 bit Donations are never asked for, but always appreciated! Help buy me another pizza if you enjoy the mod "Only during the last breath of life does the mind truly understand how lonely a species really is. Planet Jam 3 - The Cervine System2. Same PC. You could take a look at Universe Replacer, it's what I still use. An increased texture size would only affect the GPU, meaning it likely wouldn't impact performance at all. Lazarus is a brand new planet pack created over the course of a year and a half. With more than 10 years since the release of Kerbal Space Program, the game has certainly stood the test of time. Procedural. Video: KSP new texture for the planet Kerbin Watch on Chibbity Nov 19, 2017 @ 4:26pm. x. These are to a much higher resolution than terrain and are also able to be interacted with. 4 - Recompiled for KSP 1. dds/. Information about current EVE-Redux . The mod that I think has the best looking planet textures is Galileo's Planet Pack. There is also a. KSP Recall. Kittopia will now export the textures and is even nice enough to show the results immediately after completion! You can then close KSP. As of Version 1. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Both programs can easily generate cloud patterns. 5 Sushut's Main Menu Mod A simple plugin which replaced the kerbals with a random craft (either stock or made by the player) in the main menu. You could very easily save a low res texture for each planet and use the pixel information to place high res decals or meshes when the player reaches a certain distance from the point. 3 version from CKAN. 9. Version 3. 3 is pretty much excellently upwards compatible and has good chances of being downwards compatible. 5 Scatterer Atmospheric scattering shaders. X. Sigma Dimensions. It's a resource for the modding community, so feel free to add textures to the pack via pull request. 5 Suit Textures will not work with post-1. I read from the planet scale texture in the raymarching loop then use the value to modulate the density. Notes on Github repo: [KSP 1. Hi, just to let you know that if you use your planet shaders in a Unity5 project targeting Android you get a 50% reduction in frame rate. 7 or whatever so i started a new game. 11. @KERBALINA what is the resolution of the RSS texture pack that you have installed? 8K is the maximum resolution offered by RSS. 8 #KSPMoarBoostersMoho is the third-smallest planet and the planet closest to Kerbol. Creating Your Own Planets. 3 * Fix color textures for the Moon * Add 16 bit heightmaps for Earth, the Moon, and Mars * Add 16k texture pack based on @Vannadin's work * Ensure that the file extension for all dds files are in lowercase * New Uranus moon textures v18. Make sure to set your terrain settings according to the instructions found in the Parallax forum page. If you have a question regarding the license, please message me through the forums. And I'm not 100% sure it works but give it a go! On the subject of older mods, if the mod has not been updated to 1. [x] Science! Continued (xScienceContinued 6. Search Planet Minecraft. Gilly is a lumpy rock wandering around the orbit of Eve. 2. Recently, my planet textures (and aset navball mfd to a degree) become blury. 4. New textures for Janus to match it with Gateway's overhaul;. Remember me Not recommended on shared computers. I just looked into it. It is highly recommended you also download TUFX or KS3P to enable AVP's color-grading and post-processing configurations. They are named Mun and Minmus. More sharing options. Scatterer. Edited April 18, 2014 by Honeybadga You cannot replicate or create derivatives of my work inside KSP 2. Textures of non-home (Earth, Moon) bodies can now be loaded on demand. 8. Icons for every celestial body. 2. It comes with a normal map and a diffuse map. I would just create a new folder an call it "textures" to keep it simple. The rings and coronas of the BlackHoles and Stars have been improved. C:Program Files (x86)SteamsteamappscommonKerbal Space ProgramGameDataFerramAerospaceResearch. I have one planet in view with a simple space scene, 60+fps on U4. Driving me crazy because last week it seemed ok, I dont remember what mod I may have updated last. Kopernicus uses that API to load at startup planet-definitions and textures defined by configuration files. 0 - Textures for RSS v13. I want a mod that ONLY adds planet textures of a higher detail, for all altitudes. X. And I'm not 100% sure it works but give it a go! On the subject of older mods, if the mod has not been updated to 1. - Remade Kivlan and Zerto entirely. Update for KSP 1. 3. 8. I havent played since 1. 0. Here are some comparative screenshots of the scaled space textures in v2. Reply to this topic; Start new topic; Recommended Posts. dds, gravel. A planet mod for Kerbal Space Program. 1. 4. I'm pretty sure this was asked not only once. I would only recommend installing this mod if you have a very powerful graphics card. Install Endraxial's planet textures for it. If I catch any person violate my license policy, I. there are no "new -. Kerbal Engineer Redux, The Near Future Pack, and Environmental Visual Enhancements are probably your best bets out of the 39 options considered. 1. presumably. Make sure your KSP folder isn't set to read only in properties. BramScrum • 2 yr. Astronox said: Hi. . 2. Interstellar Adventure: Adds a star, 2 gas giants, a planet and a comet. Beyond this distance only notible and. 6. Originally, it was created as an alternative to Universe Replacer, which significantly lowered frame rate and caused lags on vehicle switching. 31. 2. We have created two new shaders and now players will be able to pick between the low (legacy), medium and high. 4. Textures Unlimited The Textures Unlimited addon brings the Unity 5 Standard shader functions to KSP along with a suite of utilities for loading shader and model asset bundles, and a host of shader and. Seperated ScaledSpace export and PQS-Texture export. Moho has an orbital period of 102 days and an orbital velocity ranging from 12–18km/s, making it the celestial body with the shortest orbit and the fastest velocity in Kerbal Space Program. 2. Then, click 'planet selection' and select your planet. That's with Astronomer's Visual Pack (8k textures), Scatterer, EVE, and TuFX running as well. About: PlanetMaker allows you to create and tweak your own planet using image textures, lighting, and more importantly, your imagination. 1; Implemented EVE atmospheres While not as pretty as Scatterer, it greatly improves performance. 0, 1. Minecraft. Some cloud and noise textures in EVE_Textures are created by themaster401 and Asternomer, in Astronomer's Visual Pack, under the Creative Commons Attribution-NonCommercial-ShareAlike 4. Updated for KSP 1. Planetary Twister What is this ? Planetary Twister is a solar system generator application for kerbal space program. If your GPU is a few years old, it might result in FPS loss. Scatterer is still highly recommended, but not required. 5. You can also contact me through Discord on the r/KSP discord server! (Preferred)v0. First, go to the desired planet and press shift+f2 this will open a menu with all of the perimeters for the planets, at the top there will be a button that says "export textures" click it and another menu will pop up asking about the perimeters of the texture, tweak to your liking and click export. Most recent video driver as well. 2. Physics Range Extender . You can also contact me through Discord on the r/KSP discord server! (Preferred)v0. (Requires RSS-Textures) Stock-alike Solar System: 0.